

This will cause the selected character or weapon to attack the selected target. Next, one must click on an enemy squadron. To tell a character or weapon what to do, one should first use the left arrow click to select one of his or her squadrons that represents the character or weapon that is to be employed against the Fire Nation. To get through one's enemy's defenses, the player must "command" his or her forces by controlling the squadrons. Both the enemy's army and the player's army are on the board, and each individual force is represented by its own squadron. Balanced has one catapult of the Water Tribe and one catapult of the Earth Kingdom.Ī squadron is a hexagonal piece of the virtual game-board on which one's forces are presented.Earth has General Fong and one Earth Kingdom catapult and.Water has Sokka and one Water Tribe catapult.Including the previously mentioned characters who are on every team: They are differentiated by forces that are exclusive to either the Water, Earth, or Balanced strength and the classifications of the different catapults - each strength has a catapult of the Water Tribe, Earth Kingdom, or both. All of the strengths employ Aang, Katara, and Toph, two water infantry, and two earth infantry.


Two of these strengths are named for bending abilities, specifically waterbending and earthbending, and one is a balance between these two possibilities, appropriately called "Balanced". The player must first choose what type of strength his or her army will emphasize. Defeating the guards will permit the forces to advance into the Royal Plaza and secure the "plaza tower".Īll actions are performed through the use of the left mouse click.Īn example of a team emphasizing the Balanced strength. Team Avatar must lead the invasion force against the Fire Nation's tower guards who surround the capital's interior.
